Jimbob, I tried the test update and find if I ran it as a service. The CPU utilization is about 10-15% for me. Which is quite high, since my eq instance is less than 10% when the game window is infront.
I am having trouble disabling this plugin.
I use kissassist 11, and everytime I unload this plugin within game or disabling on the text file. It will turn itself on saying something being required, but I want to use dpsadv instead, and having both is creating variable already defined issue at...
brainiac, thank you for your crazy awesome plugin.
I was wondering if TBM doorway mesh generation will be fixed in the future?
I have tried messing with the mesh generator by moving each variable slider one by one and meshing it to test, but seems the doorways are just impossible atm.
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