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Nov 7, 2023:
- Added support for datatypes implemented in lua scripts. This includes support
for lua tables in lua datatypes. See examples and definitions for details.
Detailed documentation coming soon. (#716)
- Added preliminary support for actors in c++ plugins. (#674)
- Exposed ConsoleWidget to c++ and lua (see definitions for details)
- lua: Added Set helper class (#770)
Oct 21, 2023:
- tlo: Add Inventory TLO (currently only has the Bank datatype)
- Inventory.Bank has members: BagSlots, FreeSlots, TotalSlots, and each currency
- See https://docs.macroquest.org/reference/top-level-objects/tlo-inventory/
Oct 18, 2023:
- live: Updated for latest patch
- live: Additional servers that are no longer flagged as truebox are now supported
Oct 15, 2023:
- Fix double input on imgui windows
Oct 14, 2023:
- test: updated for latest patch
- Added DX11 support and re-enabled the ImGui overlay. Nav rendering is still disabled.
Sep 25, 2023:
- live: Update eqlib, should fix reading some game options. (#755, #756)
Sep 21, 2023:
- Fix crash in CDragonHoardWnd and CBarterSearchWnd.
- test: Fix crash in GetMembershipLevel
Sep 20, 2023:
- live: updated for latest patch
- Fixed calculation of HasSPA, which should fix some properties such as Me.Silenced (#739)
- Expand the coverage of game feature and claim data (developer tools)
- Lifetime All-access should now appear as GOLD in ${Me.Subscription} instead of UNKNOWN
Aug 26, 2023:
- test: updated for latest patch
Aug 24, 2023:
- live: updated for latest patch
Aug 16, 2023:
- live: updated for latest patch
Aug 12, 2023:
- test: updated for latest patch
Aug 10, 2023:
- autologin: Add AutoLogin TLO to provide access to profile data (#737)
- lua: add mq.getAllGroundItems (#740)
- lua: Fix some issues caused by errors while requiring a file
- window datatype: Add Window.SetText, which can be used to change the
contents of edit controls
Jul 19, 2023:
- live: Updated for patch
- Add FreeGrab to AdvLootType (#733)
- Hotkey will now restore minimized window (#735)
Jul 8, 2023:
Fix PackageMan issue with loading submodules in a single line
Jul 6, 2023:
- Fix scoping issues in PackageMan causing lua errors (#731)
Jun 26, 2023:
- Fix CTextureAnimation (#729). This should fix ImGui drawing of game icons
- Fix MQMouseInfo, should fix crashes with /mouseto (#698).
- Fix overlay blocking input while it is hidden (#699).
- lua: Disallow the use of mq.delay while a module is being imported (#730)
- Add spell.MinCasterLevel to report the minimum class level of a spell (#722).
June 21, 2023:
- live: Updated for live patch
June 19, 2023:
- test: Updated for test patch
May 24, 2023:
- live: Updated for live patch
May 19, 2023:
- live: Updated for live patch