• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
RGMercs

Combat Assist RGMercs 01/02/2024

Download now:  Join us with Level 2 access or earn your way in with  RedCents.
Pallys were failing to launch due to a Typo Sorry folks! Fixed. and Hotfixed out!

I am Working on next Features, Investigating reports of low level bard song issues ( Have to level me a bard to 60 on rizlona I thinks)
aiming at Cleaning up Wizzies and necros.

Taking Suggestions for Other ideas!

Feature Preview! - MQ2Spawnmaster Intergration - Ever notice we burn on all Mobs that Appear named even if its just Any old giant in Kael? Coming soon! - Better Named Detection! In MQ2Next Edition Rgmercs Only!
Sorry for the Delay here is the May June Update for RG mercs! Included is a Full Revamp to Druid

Both The Healing Mode 0 and DPS mode 1 have been fully revamped. And tested, Feedback welcome!

various Bugs and Features Fixed.!

Working on Next Specific Features for Mq2next launch Pruned those for now so This could be released for VV live tonight! Enjoy And Happy Fathers Day!
Welcome to April, In this Update you will Find Many tweaks.

So i have Tested TLP on the Holy Trinity, That is warrior enchanter and Cleric and it seems to be working at least at low levels - Keep the reports coming in for issues and i will fix them as i get them!
Druid Has had all Sorts of issues and so i have been hard at work fixing them Druids Working Much better now and has taken the Seat in my team as a My primary And Only healer p:) wow! p:) how times change
  1. Fixed Manabear
  2. Fixed HpStopDot
  3. Fixed DS Spam
Just Some of the fixes along with Inline tweaks and Things that have been done in the background, Also Have some contributions from the community on Other changes to go over soon!

Mage - The endless Struggle to tweak this one p:) LOL
  1. Damage Routine tested Changed and tested again. from community Suggestions Settled into the best one i could determine for a firebased mage
  2. Fixed Swap gem to be 7 unless you have 13 gems then its 13. to fix Long recast gem issue
Face Pulling Added to lvl 1 warrior for use on TLP!
Tweaked Routines on Rangers Bow Shot. for Ranged Pulling

Alot of Parameters and Settings have been reduced or removed Or Hidden Depending on the need/Want You will find
/rg help has More Basic Settings
/rg Advanced has them all.
And Some have been changed to just be Hard Coded inline conditions as they did not really need a setting.
Okay So February Gave me a Much Shorter dev cycle then i was anticipating so my testing portion got cut a little but i was able to get out some updates and fixes. for this Month.

I was able to add in -
Complete Warrior Revamp - Went thru and completely Revamped warrior. ( Mode 0) - Cleaned up code added and changed conditions on abilitys and fixed it up so it should now work better use more AAs. and Other powers Also Now has a Proper Burn Routine, for tanking.

Small Updates to various other classes Spells added etc.. nothing major to report.

Upcoming - Features I am working on TLP modes for all classes at the Moment, They will Be there own Specific Modes, intended for use on Aradune/Rizlona.
Upcoming - I am working on a Warrior DPS Mode to provide warriors who are not the Tank something to do in rgmercs!
Upcoming - Refinement of User Commands and toggles - There Sure has become alot of buttons/toggles in rgmercs its a little daunting!

Enjoy RGmercs!
Sorry for the Abundance of Hotfixes. Fixing as i see and get them reported to me, Little delay as i have a Family Member in The hospital but here is rangers! - I will Continue to investigate and work on any Bugs Reported whilst i also add new Features So Let me Know if Your class is Missing X Spell or Does Y Ability wrong - I am Actively looking for some Class beta Testers! I need Warrior Necros Druids Berzerkers, Beastlords. to give feedback and Suggestions! Get In touch on The Discord if u Want to help out!
Okay So We had some Cleric Issues with the new Manual targetting System as well as In general with some of the Systems So I fixed those.
As well As I have Modified The Gem for RG Cleric if your Using DivineBuff it will now put it in a Perm Slot Gem 3, You must now Choose between

0 will turn it off 1 will turn it on Anything else will Likely break The Macro so only use 0 or 1.
( You Can Also Find all These Commands and More with /rg help)
/rg Divinebuffon 0/1
/rg DoHots 0/1
/rg DoClutchHeals 0/1
Divine Buff - Or Clutch heals ie Rejuv Spells with Min % Life restrictions. or Single Target Spell hots. for this gem to keep it all in the family!.

Enjoy!
Fixed case on New Druid Chatbeg issue.

Hotfix as it breaks entire class. enjoy!
Welcome to Feb.! So this path Month I set off to Focus on melee, While I did not get as Much done as wanted I did get some things Done, Resolved All Reported "Bugs"
Fixed Some spell Errors for Spelling.
  1. Tweaked Rgmonk Damage and Useage of abilities as well as corrected some Spelling errors which Greatly Affected the Power of the Monk macro - Now works Much better!
  2. Reworked Some beastlord Routines - Still In Process and Will be Continued thru Feb>March
  3. Created a Special new Routine for Berzerkers - This will Cause Rgmercs Zerkers to Always Use Braxi before a Dicho/dissident Ability. Thus always Maximizing the Damage Output from this Combo
  4. Still Working on tweaking Berzerkers Damage Routines but this one was a Step in the right Direction.
  5. Found Some issues With our Rgmercs Code and How it was Calling Some Disc's So we Modified the Core Code to Work Differently to Hopefully better Pop Disciplines Again.
- Known Issue with /stopDisc and rgmercs Causing some Issues with Warrior More Testing is Going on and Will Put out a Fix Asap!
* - Added In a New Bind/Feature for Folks. Alot of Folks would Like to have More Control over there Characters Movement and engagement of Mobs, As well as it can make certain Encounters Alot easier if you can control the tank more - We have Established a Manual Mode Function In beta, This Function Turns off Auto Engage and Autotarget - Allowing you Full Movement and Engagement Controls. Once Engaged The Macro Should Take Over and Start Fighting the mob. By Engaged I mean You have to turn on attack!.
This is a New Function and Quite a few Sections of the macro have had to be changed a bit to make sure it works properly There May be Issues or Bugs With it. let us Know Any you find. and be Aware its Still In testing!

/manual 0 - Turns This function on ( This is a Bind that Flips multiple Rgmercs Switches to Zero at Once for you) *( For the Macro Authors/writes Out There yes I get that its Backwards)
/manual 1 - Turns It Off - By turning Auto targetting & Engagement routines back to on. *( For the Macro Authors/writes Out There yes I get that its Backwards)

Typing Anything Other than /manual 1 or /manual 0 - Does nothing except possibly break Things.

Stay Safe Out there! And Happy Month of Love!
Fixes bug introduced with bard and Ranger.

repairs the Bard melee engage Bug, Fixes the ranger.
Fixed The Enchanter Load Bug
Fixed Some range Bugs with Ranger
Fixed some Bard Issues.
modified core code for Discs to workaround eq client issues.

Hopefully all is working better for folks now. sorry for delay on this been layed up back is in bad shape!
Back
Top