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75 Paladin Tank

Class
Paladin
Level
75
Conditions
  1. Yes
Purpose
Group
Server Type
🏢 Live
Did you read the instructions?
  1. Yup
This Paladin .ini uses some interesting features and might be helpful for your own Paladin or simply to get ideas for your .ini builds.

Features and Notes
  • Organized for better readability and updating.
  • Uses stickhow ignore and facemob off for manual pulling.
    • Paladin will still snap to mob if close enough so I have a /mqp hotkey at the ready for bad pulls where I get hung up on mob away from group.
  • Uses conditions for aggro control and firing of hate generating stuns in the DPS section.
    • Uses Challenge for Honor in Aggro section.
    • Should always have something that generates aggro available.
    • Unless the Wizard gets away from me or something goes sideways, this Paladin rarely has an issue maintaining aggro and controlling the encounter.
  • Uses the heal class tag to fire a very fast emergency heal on group healer for previously mentioned sideways situations.
  • Uses condition to identify undead and will use Burial Rites (which has chance to cast trigger which increases hit damage +10% for the next 125 hits).
    • Also uses condition to fire Holyforge Discipline for burning undead mobs.
  • Conditions for bandolier swapping (credit to Sic for these two conditions)
    • Another condition that works with these that will fire Deflection Discipline when using shield if needed.
  • Condition to identify if currently using combat innate for undead and will not try to apply regular version.
  • Conditions for Armor of Righteousness and Divine Aura for last ditch effort to keep Paladin up.
  • Since this Paladin groups with SHM and DRU, nobody in the group has better than a 90% rez so this Paladin will also rez with 90%.

INI:
[General]
KissAssistVer=12.001
Role=Tank
CampRadius=50
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=0
GroupWatchOn=1|30
GroupWatchCheck=NULL
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Paladin|75|SILVER
DPSMeter=0
ScatterOn=1
XTSlot=0


[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=0
MeleeDistance=75
StickHow=I
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1


[SpellS]
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
LoadSpellSet=2
SpellSetName=KissAssist
CastingInterruptOn=1

Gem1=Yaulp IV
Gem2=Sacred Force
Gem3=Force of Prexus
Gem4=Lesson of Penitence
Gem5=Burst of Sunlight
Gem6=Divine Aura
Gem7=Burial Rites
Gem8=Challenge for Honor


[Buffs]
BuffsOn=1
BuffsSize=6
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL

Buffs1=Blessed Aura|Aura

Buffs2=Armor of Unrelenting Faith
Buffs3=Remorse for the Fallen

Buffs4=Pious Fury|Cond7

Buffs5=Sworn Protector
Buffs6=Brell's Stony Guard


[DPS]
DPSOn=1
DPSSize=9
DPSSkip=20
DPSInterval=2
DebuffAllOn=0

DPS1=Command:/bandolier activate SHIELD|100|Cond1
DPS2=Command:/bandolier activate 2HS|100|Cond2

DPS3=Sacred Force|100|Cond3
DPS4=Force of Prexus|100|Cond4
DPS4=Lesson of Penitence|100|Cond5

DPS5=Yaulp IV|99|Me

DPS6=Burial Rites|100|Once|Cond6

DPS7=Deflection Discipline|100|Me|Cond9
DPS8=Armor of Righteousness|100|Me|Cond10
DPS9=Divine Aura|100|Me|Cond11


[Aggro]
AggroOn=1
AggroSize=2
Aggro2nd=0

Aggro1=Taunt|100|<
Aggro2=Challenge for Honor|100|<


[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
AutoRezOn=1
HealsSize=3
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=1

Heals1=Resurrection|0|rezooc

Heals2=Lay on Hands|15|Me

Heals3=Burst of Sunlight|40|Class|SHM,DRU


[Burn]
BurnAllNamed=1
UseTribute=1
BurnSize=1

Burn1=Holyforge Discipline|Me|Cond8


[KConditions]
ConOn=1
CondSize=11

Cond1=(${Me.XTarget} >= 3 || ${Target.Named}) && !${Me.Bandolier[SHIELD].Active}
Cond2=${Me.XTarget} < 3 && !${Target.Named} && !${Me.Bandolier[2HS].Active}

Cond3=${Me.PctAggro} < 90
Cond4=${Me.PctAggro} < 80
Cond5=${Me.PctAggro} < 70

Cond6=${Target.Body.Name.Equal[Undead]}

Cond7=!${Me.Buff[Silvered Fury].ID}

Cond8=!${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[Holyforge Discipline]} && ${Target.Body.Name.Equal[Undead]}
Cond9=(!${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[Deflection Discipline]} && ${Me.Bandolier[SHIELD].Active}) && ${Me.PctHPs} < 40
Cond10=!${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[Armor of Righteousness]} && ${Me.PctHPs} < 40
Cond11=${Me.PctHPs} < 20 && ${Me.CombatState.Equal[Combat]}
Version
12
Author
RYN227
First release
Last update
Rating
0.00 star(s) 0 ratings

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