This Paladin .ini uses some interesting features and might be helpful for your own Paladin or simply to get ideas for your .ini builds.
Features and Notes
Features and Notes
- Organized for better readability and updating.
- Uses stickhow ignore and facemob off for manual pulling.
- Paladin will still snap to mob if close enough so I have a /mqp hotkey at the ready for bad pulls where I get hung up on mob away from group.
- Uses conditions for aggro control and firing of hate generating stuns in the DPS section.
- Uses Challenge for Honor in Aggro section.
- Should always have something that generates aggro available.
- Unless the Wizard gets away from me or something goes sideways, this Paladin rarely has an issue maintaining aggro and controlling the encounter.
- Uses the heal class tag to fire a very fast emergency heal on group healer for previously mentioned sideways situations.
- Uses condition to identify undead and will use Burial Rites (which has chance to cast trigger which increases hit damage +10% for the next 125 hits).
- Also uses condition to fire Holyforge Discipline for burning undead mobs.
- Conditions for bandolier swapping (credit to Sic for these two conditions)
- Another condition that works with these that will fire Deflection Discipline when using shield if needed.
- Condition to identify if currently using combat innate for undead and will not try to apply regular version.
- Conditions for Armor of Righteousness and Divine Aura for last ditch effort to keep Paladin up.
- Since this Paladin groups with SHM and DRU, nobody in the group has better than a 90% rez so this Paladin will also rez with 90%.
INI:
[General]
KissAssistVer=12.001
Role=Tank
CampRadius=50
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=0
GroupWatchOn=1|30
GroupWatchCheck=NULL
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=1
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Paladin|75|SILVER
DPSMeter=0
ScatterOn=1
XTSlot=0
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=0
MeleeDistance=75
StickHow=I
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
[SpellS]
MiscGem=8
MiscGemLW=0
MiscGemRemem=1
LoadSpellSet=2
SpellSetName=KissAssist
CastingInterruptOn=1
Gem1=Yaulp IV
Gem2=Sacred Force
Gem3=Force of Prexus
Gem4=Lesson of Penitence
Gem5=Burst of Sunlight
Gem6=Divine Aura
Gem7=Burial Rites
Gem8=Challenge for Honor
[Buffs]
BuffsOn=1
BuffsSize=6
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
Buffs1=Blessed Aura|Aura
Buffs2=Armor of Unrelenting Faith
Buffs3=Remorse for the Fallen
Buffs4=Pious Fury|Cond7
Buffs5=Sworn Protector
Buffs6=Brell's Stony Guard
[DPS]
DPSOn=1
DPSSize=9
DPSSkip=20
DPSInterval=2
DebuffAllOn=0
DPS1=Command:/bandolier activate SHIELD|100|Cond1
DPS2=Command:/bandolier activate 2HS|100|Cond2
DPS3=Sacred Force|100|Cond3
DPS4=Force of Prexus|100|Cond4
DPS4=Lesson of Penitence|100|Cond5
DPS5=Yaulp IV|99|Me
DPS6=Burial Rites|100|Once|Cond6
DPS7=Deflection Discipline|100|Me|Cond9
DPS8=Armor of Righteousness|100|Me|Cond10
DPS9=Divine Aura|100|Me|Cond11
[Aggro]
AggroOn=1
AggroSize=2
Aggro2nd=0
Aggro1=Taunt|100|<
Aggro2=Challenge for Honor|100|<
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
AutoRezOn=1
HealsSize=3
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=1
Heals1=Resurrection|0|rezooc
Heals2=Lay on Hands|15|Me
Heals3=Burst of Sunlight|40|Class|SHM,DRU
[Burn]
BurnAllNamed=1
UseTribute=1
BurnSize=1
Burn1=Holyforge Discipline|Me|Cond8
[KConditions]
ConOn=1
CondSize=11
Cond1=(${Me.XTarget} >= 3 || ${Target.Named}) && !${Me.Bandolier[SHIELD].Active}
Cond2=${Me.XTarget} < 3 && !${Target.Named} && !${Me.Bandolier[2HS].Active}
Cond3=${Me.PctAggro} < 90
Cond4=${Me.PctAggro} < 80
Cond5=${Me.PctAggro} < 70
Cond6=${Target.Body.Name.Equal[Undead]}
Cond7=!${Me.Buff[Silvered Fury].ID}
Cond8=!${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[Holyforge Discipline]} && ${Target.Body.Name.Equal[Undead]}
Cond9=(!${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[Deflection Discipline]} && ${Me.Bandolier[SHIELD].Active}) && ${Me.PctHPs} < 40
Cond10=!${Me.ActiveDisc.ID} && ${Me.CombatAbilityReady[Armor of Righteousness]} && ${Me.PctHPs} < 40
Cond11=${Me.PctHPs} < 20 && ${Me.CombatState.Equal[Combat]}
- Version
- 12