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News - Smedley out as CEO (1 Viewer)

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http://venturebeat.com/2015/07/22/d...medley-steps-down-as-chief-executive-officer/

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John Smedley is stepping down as president and chief executive officer of Daybreak (the company that was once Sony Online Entertainment), the publisher confirmed to GamesBeat. Current chief operating officer Russell Shanks will step in as the new president of the company.

The CEO’s departure comes in the wake of a cyberattack that took many of his company’s game servers offline. But Smedley, who helped pioneer the massively multiplayer online model and free-to-play strategy on home gaming consoles, also isn’t gone for good; he is planning to take on a different role at the publisher in the future.

“I can confirm that John Smedley will be taking some time off from the company for the near-term and transitioning to a different role to be determined,” a spokesperson for Daybreak told GamesBeat. “Upon finalization of his plans, further communication will be provided.”

This transition comes at an interesting time for the executive, the company, and the wider industry at large. Smedley most recently made headlines for threatening to sue Julius Kivimaki, a cybercriminal and member of the cybervandal group Lizard Squad. One of the crimes that Kivimaki was partly responsible for was a bomb threat that grounded a plane that Smedley was flying on. Earlier this month, Kivimaki was convicted of more than 50,000 counts of computer-related crimes in Finland, but he didn’t receive any jail time, only a two-year commuted sentence.

Outraged by the perceived lack of punishment, Smedley took to Twitter to tell Kivimaki that he was “coming for” him.

While many fans of Daybreak games celebrated Smedley’s response, his actions also painted a target on his and his company’s backs. And on July 9, the remaining members of Lizard Squad began assaulting Daybreak servers with a distributed denial-of-service (DDoS) attack, which overwhelms a target network with junk data. This took games like H1Z1, Planetside 2, and more offline. So as Smedley takes time away from Daybreak, he is also potentially getting some space from the Lizard Squad harassment group.

But the former executive’s successful history in the games industry is about much more than stories of cybercrimes and DDoS attacks.

Smedley came to prominence in the mid-1990s when Sony put him in charge of its Sony Interactive Studios America (SISA) development team. He was charged with the creation of a role-playing game that would enable people to go online to adventure together at the same time. That project would eventually turn into EverQuest, which many consider as the game that truly kicked off the massively multiplayer online revolution.

In 1999, Verant Interactive (which formed after SISA spun off a few studios), Smedley finally launched EverQuest in partnership with Sony. It immediately exceeded expectations, both in financial and critical terms. The MMORPG won numerous awards, and it brought in hundreds of thousands of subscribers.

Over the next decade, Smedley would continue his work at Sony Online Entertainment and help the studio publish major MMOs like Star Wars: Galaxies, EverQuest II, and The Matrix Online. While those games were able to generate some excitement, SOE quickly lost the title of MMO king when publisher Blizzard Entertainment launched World of Warcraft in 2004. For years following the release of that game, most SOE MMOs (and MMOs from other companies) have been unable to match Blizzard’s success.

But SOE never disappeared — and it even managed to carve out a substantial niche over the last half decade. And that is directly attributable to Smedley, who started trying to turn SOE into a new direction in 2007. He started asking his development teams to think beyond the traditional MMO players and the subscription-based payment model.

Smedley’s early efforts started the effort at SOE that would publish successful games like DC Universe Online (a comic book-themed MMORPG), PlanetSide 2 (a shooter MMO), and H1Z1 (a zombie-survival MMO). The company is preparing to release a new EverQuest game that has fans of that classic franchise excited.

Then, in February, Smedley guided Sony Online Entertainment during its transition to Daybreak Game Company. The private-equity group Columbus Nova purchased SOE from Sony to operate the publisher as an independent company.

And coming out of that acquisition, Daybreak was looking strong. The aforementioned games like DC Universe Online and PlanetSide 2 were not only performing well on PC, but they have found renewed audiences on the PlayStation 4 console — a significant achievement for free-to-play games. And H1Z1, which is still in its “early access” phase, is growing larger.

And Smedley was hands-on and trying to make a better product right up until he stepped down. His last tweet before taking his time off was about fixing his zombie-survival game.
 
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Time will tell if this means anything regarding cyber attacks being launched against DBG. My take away from this was "if I attack the company and call out the CEO I can get them fired".
 
Another take could be that if you levy hatred against minors you don't deserve to be a CEO of a company. While it's very obvious that what the hackers have done is wrong, to wish the things on a kid that he did is wrong. 17 year olds do and say things that are absolutely moronic. A grown man should know better.
 
dude is most likely doing this to protect his family. more then anything he's made his money he don't need the bs and probably decided eh this is perfect time to move into a less in your face position.
 
Maskoi makes a good point. Time will tell how the thing that is Everquest evolves without Smedley's shadow overcasted over the entire project. I am not sure how much involvement he had besides approving and denying projects regarding it, and I hope we see good things come to the game as a result of fresh eyes on the table.
 
Well EQNext is doomed, now we will get a CEO who will be pushed by shareholders to release a half assed EQNext. Smedley was a good guy, met him at SOELive last year. The man basically kept EverQuest running, and vowed to never shut it down. Unfortunatly with all the layoff's Columbus nova did he was my only beacon of hope.

EverQuest pretty much lost its ENTIRE team. We will only be lying to ourselves if we think EverQuest won't change. I GUARANTEE they will follow WoW's successful model much more now, and look into the casual market. Columbus nova is all for profits, exspecially since its an investment group.

I guarantee Smedley didn't step down because he wanted too, the guy was more than likely bombarded by shareholders because they lost a lot of revenue due to DDOS. To be honest, I would have said much worse if some punk kid was DDoSing my company's games. I agree with the first poster, this will only make "lizard group" more entitled and have more of a "Can't touch me" aura.

Shame I have been playing this game for over 15 years, and I hate to see the game slowly wither away.
 
He will be back. When you have been with a company for 20 + years as CEO your buyout is most likely huge and it would cost them too much to get rid of him. Most likely a break to get him out of the light so he can have time to resolve all the issues lizard squad caused him.

It can be a good thing because when that punk ass kid is sentenced for the plane bomb threat they would of DDOS'ed the games again as pay back. Unlike his other crimes that one won't get him a slap on the wrist.
 
I've worked for companies that have done this same thing. To think that Smedley is gone is probably thinking small. We had a president/CEO "transition" and all it meant was that he got to keep his salary and fat benefits, play a little more golf, and attend every major decision making or board meeting being the one holding the company steering wheel.
 
I know a lot of people didn't like him and many of the original people like Brad, etc. but without them there wouldn't be an everquest. As for the things he said about a 17 year old, /shrug. Being a kid shouldn't entitle you to being a criminal. Also, 17 is pretty much not a child. Maybe I grew up differently than most but I was more mature at 16 than I am now. If anything I have regressed. Also, many of the problems we have now is a lack of punishment for wrongdoing.

In the end though, all I care about is whether or not EQ keeps going.
 
The sentence the 17 year old got was bullshit BUT Smedley has stifled EQ for years. I am looking forwarded to see if Everquest tries some new things now that they can.
 
The sentence the 17 year old got was bullshit BUT Smedley has stifled EQ for years. I am looking forwarded to see if Everquest tries some new things now that they can.

You don't see Blizzard making "WoW 2" and "WoW Next" while forgetting their cash cow.
 
News - Smedley out as CEO

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