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Request - Xtarget Agro and Secondary Agro (1 Viewer)

Joined
Jan 19, 2015
RedCents
143¢
As a warrior... I think there should be more Xtarget stuff.

Such as a check for when the warrior is not the Primary agro holder on the other 3 mobs on my xtarget list when the puller brings in 4?
You know... those other 3 that are beating the shit out of the healer while the tank spams taunts on the one he has locked on target.

Or some type of manipulatable variable for the Secondary agro holder?
To make the warrior hit his agro pet when the secondary agro holder on his current target gets above 80% on his target; instead of waiting until it summons and rounds the poor little wizard to hit his agro pet.

Rich (BB code):
-<Label item="ETW_AggroPct0">

<ScreenID>ETW_AggroPct0</ScreenID>

-<Label item="ETW_AggroPct1">

<ScreenID>ETW_AggroPct1</ScreenID>
^----- are for tanks to know that they have agro on the mobs that are on Xtarget.

Rich (BB code):
-<Label item="Target_AggroNameSecondaryLabel">

<ScreenID>Target_AggroNameSecondaryLabel</ScreenID>
^---name of the dude who is second on agro list of the targeted mob.

Rich (BB code):
-<Label item="Target_AggroPctSecondaryLabel">

<ScreenID>Target_AggroPctSecondaryLabel</ScreenID>
^---- % agro of the second dude on agro of the targeted mob.

Rich (BB code):
-<Label item="GW_AggroPctPlayer1">

<ScreenID>GW_AggroPctPlayer1</ScreenID>
^--- is the little agro number next to the members of your group.
 
There is full access to that info.

Aaccess to aggro data
... int character.PctAggro: Your aggro percentage
... int character.SecondaryPctAggro: Secondary aggro percentage
... spawn character.SecondaryAggroPlayer: spawninfo for secondary aggro player
... spawn character.AggroLock: spawninfo for aggro lock player
... int target.PctAggro: target's aggro percentage on you (same as character.PctAggro)
... int target.SecondaryPctAggro: target's secondary aggro percent (same as character.SecondaryPctAggro)
... spawn target.SecondaryAggroPlayer: spawninfo for target's secondary aggro player (same as character.SecondaryAggroPlayer)
... int groupmember.PctAggro: group member's aggro percentage
... int xtarget.PctAggro: xtarget's aggro percentage

Rich (BB code):
/echo ${Me.PctAggro}
/echo ${Me.XTarget[2].PctAggro}
 
Request - Xtarget Agro and Secondary Agro

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