Shows/hides all map items that have already been set to "show".
Show/hide guild banner.
Show a cast radius circle around your own spawn on the map. Set to "hide" or "0" to disable.
Master toggle to show/hide all corpses (PC and NPC).
Set a custom filter, which can contain any filtering arguments from the Spawn Search page.
Whether group members should be listed in another color.
Show/hide ground spawns.
Enable or disable the right-click context menu
Displays only 'named' NPCs, other NPCs are filtered out (not perfect).
Toggles normal EQ (non-MQ2) label display.
Show/hide all NPCs.
Whether the dots on the map should be the same as the NPCs con colors.
Show/hide NPC corpses.
Show/hide destructible objects (as were implemented in Prophecy of Ro expansion), like catapults, tents, practice dummies, etc.
Show/hide all Player Characters.
Whether the dots on the map should be the same as the PCs con colors.
Show/hide Player corpses.
Pet Show/hide pets.
Show another radius circle around your own spawn. Functions the same way as CastRadius.
Show your target in a different color.
Draw a line between yourself and your target.
Draw a melee range circle around your target.
Draw a radius of # around your target. Using "hide" or "0" will disable the TargetRadius circle.
Show/hide trigger locations.
Display heading vectors.
Show/hide untargettable spawns.