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Thread: MQ2Map

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    MQ2Map

    MQ2Map - This plugin provides additional functionality to the in game map.

    /mapfilter help|option [show|hide] [color R# G# B#][/SIZE]
    /mapfilter help - will show all current settings.
    /Mapfilter show or /mapfilter hide


    Pro-tip:



    Mapfilter Options
    All Shows/hides all map items that have already been set to "show".
    Aura Show/hide auras.
    Banner Show/hide guild banner.
    Campfire Show/hide campfire.
    CastRadius # Show a cast radius circle around your own spawn on the map. Set to "hide" or "0" to disable.
    Chest Show/hide chests.
    Corpse Master toggle to show/hide all corpses (PC and NPC).
    Custom searchfilter Set a custom filter, which can contain any filtering arguments from the Spawn Search page.
    Group Whether group members should be listed in another color.
    Ground Show/hide ground spawns.
    Merceneary Show/hide mercenaries.
    Menu Enable or disable the right-click context menu
    Mount Show/hide mounts.
    Named Displays only 'named' NPCs, other NPCs are filtered out (not perfect).
    NormalLabels Toggles normal EQ (non-MQ2) label display.
    NPC Show/hide all NPCs.
    NPCConColor Whether the dots on the map should be the same as the NPCs con colors.
    NPCCorpse Show/hide NPC corpses.
    Object Show/hide destructible objects (as were implemented in Prophecy of Ro expansion), like catapults, tents, practice dummies, etc.
    PC Show/hide all Player Characters.
    PCConColor Whether the dots on the map should be the same as the PCs con colors.
    PCCorpse Show/hide Player corpses.
    Pet Show/hide pets.
    SpellRadius # Show another radius circle around your own spawn. Functions the same way as CastRadius.
    Target Show your target in a different color.
    TargetLine Draw a line between yourself and your target.
    TargetMelee Draw a melee range circle around your target.
    TargetRadius # Draw a radius of # around your target. Using "hide" or "0" will disable the TargetRadius circle.
    Timer Show/hide timers.
    Trigger Show/hide trigger locations.
    Trap Show/hide traps.
    Vector Display heading vectors.
    Untargettable Show/hide untargettable spawns.
    Examples
    Code: 
    /mapfilter npc show
    /mapfilter npc hide
    /mapclick [ list | keycombo | clear ] command - Allows you to define custom commands to execute when right-clicking with a certain key combination on the in-game map.

    List will show you the current mapclicks that have been defined.
    Keycombo can be one or more of the following (multiple keys must be specified with +):
    ctrl
    lalt
    ralt
    shift
    The default mapclicks are the following:

    ctrl /maphide id %i Hides that spawn from the map
    lalt /highlight id %i Highlights the clicked spawn

    /mapnames [help] [ target|normal options ] - Sets how spawn names will be displayed on the MQ2 map, for your target or all other spawns.

    Code: 
    %n 	The default unique "name" of the target, like "a_coyote34"
    %N 	The cleaned up name of the target, like "a coyote"
    %h 	Current HP percentage
    %i 	Spawn ID
    %x 	X coordinate
    %y 	Y coordinate
    %z 	Z coordinate
    %R 	Full race name (eg. Dwarf)
    %r 	3-letter race code (eg. DWF)
    %C 	Class full name (eg. Shaman)
    %c 	3-letter class code (eg. SHM)
    %l 	Level
    %% 	"%" sign
    Examples
    /mapnames normal [%l %R %C] %N - %h%%

    Will display all spawns in the following format:
    [40 Human Banker] Banker Tawler - 100%
    [70 Wood Elf Ranger] BillyBob - 100%

    /highlight spawnname [color # # #] [reset]
    Temporarily highlights spawnname on the in-game map
    Color # # # can be used to specify an RGB value for the highlighted spawn(s)

    Set map to defaults
    Code: 
    /mac map
    Last edited by Redbot; 12-06-2013 at 11:25 AM.

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